Once Human Reveals Details of New Class System

30/06/2025

Once Human from Starry Studio (NetEase) introduces a new class system with three starting classes ahead of the Wonder Dawn 2.0 anniversary update. Chef, Gardener, and Beastmaster will be the starter classes with unique abilities and talents. The system replaces current Memetic Specializations and offers more freedom in gameplay.

Once Human Reveals Details of New Class System by MagicStark
Once Human Reveals Details of New Class System by MagicStark

New Class System in Once Human 🎮

Starry Studio, a subsidiary of NetEase, has revealed a new class system along with three introductory classes. Fans are counting down the days until the arrival of the Wonder Dawn 2.0 anniversary update. Once Human was released in 2024 as a free-to-play post-apocalyptic survival game with an open world and multiplayer action.

What's this new system about? Players navigate the fallout of the Starfall event that caused an alien substance to turn humans into Deviations.

Once Human recently added a major feature to gameplay, which offered another replayability incentive. The studio is also preparing for the Global Annual Version 2.0 Showcase on July 2, 2025, which will reveal an updated roadmap, a new Scenario, and more information about the PvP spin-off Once Human: Raidzone.

Three New Classes in the Game 🌟

First Revealed by Community

First spotted by Slapsoil on Reddit, screenshots were shared on the official Once Human subreddit, highlighting the three new classes coming to the game following April's tease regarding dog companions.

Starting Classes

Chef, Gardener, and Beastmaster will be the starting classes for the game's new class system, with each featuring:
Starting item
Core ability
Three unique talents

The update confirmed that the class system is not a traditional MMO standard, as the game offers specialized jobs that fuel progression instead of fixed archetypes.

Individual Class Details 🎯

Chef

Specialization in nutrition and crafting:

  • Focus on food preparation and buff creation
  • Unique abilities for team support
  • Talents directed toward sustain and resource management

Gardener

Focus on resources and cultivation:

  • Specialization in plant growing and resource gathering
  • Abilities for environmental manipulation
  • Talents supporting long-term base development

Beastmaster

Control and cooperation with creatures:

  • Focus on taming and creature management
  • Unique bonding mechanics with Deviants
  • Talents for combat support through companions

💡 Pro tip: Screenshots were translated from Chinese on the game's official website, but the developer has since posted an English version of the update details.

When Will Classes Be Available? 📅

Public Testing

The first classes will be available for public testing after the July 3 update. This will allow players to try new mechanics before full release.

Wonder Dawn 2.0 Goals

The upcoming Wonder Dawn 2.0 anniversary update has a clear goal: allow players to "forge their own stories and adventures while exploring Nalcott".

The studio aims to support:

  • Diverse playstyles of fans
  • Self-paced progression systems
  • Synergistic teamwork opportunities

Community Reaction to New System 🗣️

Community Reaction to New System  by MagicStark
Community Reaction to New System by MagicStark

Positive Reception

The Once Human community voiced their opinion on the price of cosmetics lately, leaving many disgruntled in the player base, but fans shared a lot of positivity towards the new classes.

Requests for Additional Classes

One player got too excited for their own good and requested that an engineer class be added next. Some players were confused as to what the classes were, and one Redditor explained that the new system is supposed to replace Memetic Specializations to provide more freedom.

Replacing Memetic Specializations 🔄

Why the Change?

The current Memetic Specializations system was considered too limiting. The new class system aims to offer:

  • More flexibility in character building
  • Freer progression paths
  • Better team synergies between players

Advantages of New System

Specialized jobs instead of fixed archetypes means:

  • More adaptable playstyle
  • More customization options
  • Dynamic progression based on player choices

Updates and Future Plans 📈

Increased Development Activity

Once Human updates began increasing back in April, likely due to the game's anticipated mobile port and the upcoming Wonder Dawn 2.0 anniversary update.

Global Annual Version 2.0 Showcase

July 2, 2025 will present:

  • Updated roadmap for future content
  • New Scenario for exploration
  • More information about Once Human: Raidzone PvP spin-off

Impact on Gameplay and Strategy 🎲

Team Composition Changes

New classes will change how players approach:

  • Base building strategies
  • Resource management approaches
  • Combat encounters in team setups

Long-term Progression

The class system will likely affect:

  • Character specialization choices
  • Guild formations and role assignments
  • PvP meta development

Final Summary

The new class system in Once Human represents a significant evolution in the game's progression mechanics. Chef, Gardener, and Beastmaster classes offer specialized gameplay paths that replace the current Memetic Specializations system.

Recommendations:

  • Watch for July 3 for public testing access
  • Explore different classes in testing phase
  • Prepare for changes in team dynamics
  • Expect additional classes in future updates

Key insight: The community cannot wait to dive into the first three classes of the new class system and discover new gameplay possibilities.

Related Articles:

FAQ

Q: When exactly will the new classes be available for all players?
A: The first classes will be available for public testing after the July 3, 2025 update. Full release will likely come with the Wonder Dawn 2.0 update.

Q: Will the new class system completely replace Memetic Specializations?
A: Yes, the new system is designed to replace current Memetic Specializations and offer more freedom and flexibility in character progression.

Q: Can I switch between classes during gameplay?
A: Details about switching between classes haven't been fully revealed yet. More information will be available during the public testing phase.

Q: Will additional classes be added beyond these three?
A: Yes, the community has already requested an engineer class and the studio likely plans to expand the system with more specializations in future updates.

Q: Will new classes affect PvP balance?
A: Likely yes, especially in the context of the upcoming Once Human: Raidzone PvP spin-off, where different classes will provide strategic advantages.


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Daniel Haša

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Daniel is a passionate gamer and content creator who specializes in gaming reviews, guides a Gaming news from all over the world. He regularly streams on Twitch, creates detailed YouTube videos, and brings exclusive articles to magicstark.cz. He covers the latest titles, provides in-depth gaming analyses, and helps players get the most out of themselves.