Plasma Cannon
Plasma Cannon is a unique plasma gun of Tier 6 in Dune Awakening, belonging to the Weapons - Heavy Weapons category. Originally designed to fire a steady stream of blue orbs at hellish foes, this unique plasma gun tears imps to shreds and rips Arch-viles and Cacodemons apart. Oh... I've just been informed this text is for DUNE not DOOM. Ignore me then.

Game Characteristics
Plasma Cannon offers devastating plasma weapon performance with mysterious cross-dimensional confusion about its true origin:
Specialized Properties
- Damage Type: Energy - Plasma energy damage
- Fire Mode: Automatic - Continuous plasma stream
- Damage Per Shot: 113.4 - Medium energy damage
- Shield Damage: 113.4 - Equal effectiveness against shields
- Rate of Fire: 315 RPM - Very high firing rate
- Clip Size: Not specified - Continuous power feed
- Reload Speed: 3.5 seconds - Medium reloading
- Effective Range: 57 meters - Medium range
- Accuracy: 0.4 - Lower precision
- Stability: 0.85 - Very low stability
- Power Consumption: 210.53 - High power consumption
Crafting System
Manufacturing Plasma Cannon requires an Advanced Weapons Fabricator and the following materials:
- Plastanium Ingot (50x)
- Mechanical Parts (10x)
- Silicone Block (31x)
- Plasteel Composite Gun Parts (17x)
- Fluted Heavy Caliber Compressor (9x)
- Spice Melange (62x)
- Spice-infused Plastanium Dust (10x)
- Water (530x)
Total crafting time is 15 seconds and requires a unique schematic to unlock the recipe.
Schematic Acquisition
Plasma Cannon schematic can be obtained through several methods:
Deep Desert Drop
This unique Tier 6 weapon belongs to items available in the Deep Desert but is not part of the current rotation. Most of these mysterious plasma weapons appear only during specific weeks.
Landsraad Alternative
Besides Deep Desert drops, there's another way to obtain Plasma Cannon - you can get it as a reward from Landsraad House when reaching a specific milestone in personal contribution. This path can often be more efficient than waiting for the correct weekly rotation in Deep Desert.
Trading Opportunities
Plasma Cannon has multiple trading options reflecting its confused dimensional origin:
Traj Axxari
Plasma Cannon can be sold to Traj Axxari for 14,000 Solaris - a higher price reflecting mysterious energy weapon technology and high power consumption.
Ormuna Laaks
Alternatively, it can be sold to Ormuna Laaks for 7,000 Solaris - half price, likely due to confusion about its true origin.
Mysterious Dimensional Confusion
DOOM vs DUNE Technology
Plasma Cannon carries the mystery of cross-dimensional confusion:
DOOM Origin Confusion:
- Originally designed to fight hellish foes
- Steady stream of blue orbs against demons
- Tearing imps to shreds capability
- Ripping Arch-viles and Cacodemons apart
DUNE Reality Correction:
- "Oh... I've just been informed" moment
- Text is for DUNE not DOOM clarification
- "Ignore me then" dismissal
- Mysterious interdimensional weapon origin
Plasma Energy System
Energy damage system provides:
- 113.4 energy damage per shot
- 315 RPM - rapid plasma discharge
- 210.53 power consumption - massive energy requirements
- Blue plasma orbs characteristic discharge
Plasma Weapon Performance Analysis
High-Volume Energy Platform
Plasma Cannon excels as a rapid-fire energy weapon:
Energy Capabilities:
- 113.4 damage per shot - medium individual damage
- 315 RPM - very high volume of fire
- 57-meter range - reasonable for energy weapon
- 210.53 power consumption - massive energy demands
- Continuous plasma stream - sustained energy barrage
Tactical Considerations:
- 0.4 accuracy - focused on volume fire rather than precision
- 0.85 stability - difficult control during continuous fire
- 3.5-second reload - medium reload time
- High power consumption - requires careful energy management
Heavy Weapon Excellence
Optimized for energy suppression:
- Rapid plasma discharge operations
- Energy-based suppression fire
- Anti-shield effectiveness through energy damage
- Dimensional confusion prestige
Cross-Dimensional Technology
Mysterious Weapon Origin
Plasma Cannon confusion suggests:
- Possible interdimensional technology transfer
- DOOM universe weapon design elements
- Dune universe adaptation attempts
- Reality correction acknowledgment
Material Requirements
Plasma Cannon uses heavy weapon components with energy enhancement:
- Increased Plasteel Gun Parts (17x) - advanced energy weapon construction
- Multiple Fluted Compressors (9x) - plasma containment technology
- High material volume - energy weapon complexity
- Interdimensional-grade materials for reliable plasma function
Deep Desert Drop
This unique Tier 6 dimensional weapon belongs to items available in the Deep Desert but is not part of the current rotation. Most of these mysterious energy weapons appear only during specific weeks.
FAQ
Q: Is this actually a DOOM weapon in a DUNE game?
A: Humor/mystery element - weapon description explicitly acknowledges confusion between DOOM and DUNE universes. It's an interdimensional easter egg or development joke.
Q: Why does it have such high power consumption (210.53)?
A: Plasma technology requires massive energy for 315 RPM. Continuous blue orb stream demands enormous power for sustained fire.
Q: Is "tearing imps to shreds" relevant to Dune?
A: No - that's a DOOM reference. In Dune universe it would be against different enemies, but weapon retains confusion about its true purpose.
Q: Why does it have two different trading prices?
A: Traj Axxari (14,000) values mysterious energy tech, while Ormuna Laaks (7,000) offers half price due to confusion about origin.
Q: Is 0.85 stability usable?
A: Very difficult - plasma stream has enormous recoil. 315 RPM with low stability requires exceptional skill for effective control.
Q: Does it have advantages over other heavy weapons?
A:Energy damage type may have advantages against shields, and 315 RPM provides highest volume of fire among heavy weapons.
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