Mentat

01/05/2025

Mentat is a specialization in Dune Awakening focused on scouting, stealth, and sniping. You start with The Sentinel ability and a +20% scanning range bonus. This class excels at tactical trap deployment, enemy analysis, and precise ranged attacks. The Mentat requires planning and patience but offers unique battlefield control and ally support options. 

Mentat Dune: Awakening
Mentat Dune: Awakening

What is a Mentat in Dune Awakening?

Mentat is one of the specializations (Schools of the Imperium) that you can choose during character creation in Dune Awakening. This class starts with a focus on Recon & Strategy, with the Mentat Skill Tree automatically unlocked for your character. Additionally, you gain The Sentinel as your starting ability.

You might be wondering: Why choose Mentat? This specialization offers a unique playstyle based on information, ranged precision, and tactical deployment of devices that control the battlefield. Mentats excel both in solo play and as group support.

In the Dune universe, Mentats are a secretive and insular organization. The Order of Mentats conditions their adherents to store and analyze vast amounts of data at superhuman speeds, replacing the thinking machines that were banned after the Butlerian Jihad.

Specialization Paths and Skills 🧠

The Mentat skill tree is divided into three main branches:

1. Mental Calculus 🔢

Focuses on:

  • Ranged precision
  • Identifying and exploiting enemy weaknesses
  • Increased headshot damage

2. Assassination 🗡️

Enhances:

  • Poison use and traps
  • Enemy stunning
  • Single-target elimination

3. Tactician 🎯

Specializes in:

  • Ally support
  • Crowd control
  • Battlefield manipulation

Tactical Gadgets and Traps 📡

Mentats can deploy a wide range of devices:

The Sentinel - Suspensor buoyed dart projector with motion detection to cover a field of fire
Solido Decoy - Creates a convincing holographic duplicate to deceive enemies
Shield Wall - Deploys a half-height shield for cover and slowing enemies
Gravity Mine / Anti-gravity Mine - Manipulates gravity to control enemy movement
Poison Capsule / Poison Mine - Creates persistent poison zones

💡 Pro tip: Place your traps strategically in chokepoints or near valuable resources. A combination of gravity mines and poison traps can be particularly effective for creating "kill zones."

Combat Abilities ⚔️

Mentats specialize in ranged combat:

  1. Assassin's Shot - Increased damage when shooting enemies in the back
  2. Headshot Damage - Greater effectiveness with head strikes
  3. Rifle Damage and Pistol Damage - Passive damage increases with specific weapon types
  4. Ranged Damage - General damage increase with ranged weapons
  5. Stunner - Provides ranged crowd control to disable key threats

Utility & Support 🛡️

This specialization also offers support abilities:

Skill Type Description
Anti-gravity Mine Ability This mine, when triggered, uses a modified secondary phase Holtzman field to negate the effect of gravity in a spherical area. You can use the sphere to lift enemies or prevent fall damage during traversal. Abilities must be equipped and activated from the ability bar.
Assassin's Shot Passive You do not squander an advantage in battle. Ever. You deal additional damage to your enemies when shooting them in the back.
Exploit Weakness Technique You have learned to observe your enemies and predict their weaknesses based on a thousand minutiae. When you damage an unshielded enemy with a ranged weapon, the hit location becomes a weak point which you can target to increase the damage of subsequent attacks. Only one weak point may be visible at a time. Techniques only take effect when equipped.
Garment Keeper Passive You are able to spot the flaws in any garment and see where it is most likely to tear first. This allows you to reinforce it, preventing wear and tear. Your garments maintain their durability for longer.
Gravity Mine Ability This mine, when triggered, uses a modified secondary phase Holtzman field to amplify the effect of gravity in a spherical area. You can use the sphere to slow enemies and drain their power or decrease the speed of projectiles. Abilities must be equipped and activated from the ability bar.
Headshot Damage Passive As you train with ranged weapons, you become more proficient at shooting the vulnerable parts of the human body. Your headshot damage is increased.
Hunter-Seeker Ability You have been trained in the use of the Hunter-Seeker, a specialized assassination device used to kill enemies without causing alarm. You pilot a thin sliver of metal that, when it strikes, burrows inside the arteries of the enemy and causes them incredible pain and often, instant death. You are vulnerable while piloting the device. Abilities must be equipped and activated from the ability bar.
Iron Will Technique You have developed such a strong sense of self, that you are able to alter your thought patterns to avoid the manipulations of the Bene Gesserit voice at the cost of stamina. At least, those of lesser practitioners. Techniques only take effect when equipped.
Marksman Technique You are an expert at focusing on the most vulnerable part of the human body, the head. However your training to hit this smaller target has actually made you worse at putting darts into the center of gravity. Your headshot damage is increased, but your body shot damage is decreased. Techniques only take effect when equipped.
Pistol Damage Passive Handfired weapons are usually less lethal the further away they are, but you have used your mental training to optimize your shots. All damage with pistol style weapons such as the Maula Pistol and Rafiq Subnose is increased.
Poison Capsule Ability You have a hidden dart dispenser that fires off a specially prepared capsule filled with poisonous spores. On impact, a cloud of poison spores appears, building poison on all who remain within. Abilities must be equipped and activated from the ability bar.
Poison Mine Ability You can place a remotely triggered mine that, once triggered, releases a cloud of poisonous spores - stacking poison on all who stand within. Abilities must be equipped and activated from the ability bar.
Poison Tooth Technique Installed by a Suk Doctor, you can activate this poison tooth when downed in combat, causing a cloud of poison mist that damages and poisons anybody nearby. The downside, of course, is that it damages you as well. Techniques only take effect when equipped.
Ranged Damage Passive You use your considerable mental prowess to calculate the most impactful trajectories for your darts – increasing your damage with all ranged weapons.
Rifle Damage Passive Learning to overcome the drop in trajectory that occurs when firing rifles at long range, you have increased your lethality with rifles such as the Karpov 38 and JABAL Spitdart. All damage with these weapons is increased.
Shield Overcharge Passive When your blood is saturated with the melange any ranged attack on a shield will reveal a vulnerability in the Holtzman shield. Continual attacks against this vulnerability will overcharge the enemy shield, causing it to drain their power pack more quickly.
Shield Wall Ability You deploy a half-height holtzman shield that provides cover during combat for you and your allies. It will also slow enemies who attempt to pass through it - giving you time to take them down. Abilities must be equipped and activated from the ability bar.
Solido Decoy Ability You use a miniature solido projector to project a near-perfect image of yourself onto the battlefield. Triggering it again will force the projection to move forward, fooling enemies into attacking. Abilities must be equipped and activated from the ability bar.
Source of Power Ability You place out a powerful generator that continuously regenerates power for nearby allies. Though the device uses a form of nuclear fission, it is small enough to be safe provided that it is given adequate time to cool between uses. Abilities must be equipped and activated from the ability bar.
Stunner Ability You have a hidden dart dispenser that fires off a specially prepared sedative tipped dart. On impact, this dart stuns the enemy, locking their muscles and rendering them unable to move or attack. Abilities must be equipped and activated from the ability bar.
Tailoring Passive Your skills with a needle are legendary. Every time you repair a garment, you reduce the maximum durability damage the repair would cause.
The Sentinel Ability You deploy a suspensor buoyed dart projector that uses motion detection to cover a field of fire. Trigger a second time to activate. Abilities must be equipped and activated from the ability bar.

Specialized Techniques 🔍

Mentats are particularly known for these techniques:

  • Exploit Weakness - Teaches you to observe enemies and predict their weaknesses
  • Marksman - Increases headshot damage but decreases body shot damage
  • Poison Tooth - Allows activating a poison tooth in close combat
  • Iron Will - Protects against Bene Gesserit voice manipulations

A common mistake is forgetting to analyze the situation before engaging in combat. Mentats benefit from preparation and intelligence - always scan and analyze your surroundings before taking action.

Playstyle and Tips for Mentat 🎮

Mentats are best played with a focus on:

✓ Precision and tactical awareness
✓ Strategic deployment of traps and gadgets
✓ Exploiting enemy weaknesses
✓ Supporting allies through utility abilities
✓ Controlling battlefield flow rather than brute force combat

Strategies for Mentat

  1. Scan Before Engaging - Always use your analysis abilities before entering combat situations.
  2. Set Traps Strategically - Place your Sentinel traps in chokepoints or near valuable resources.
  3. Maintain Distance - Your strength is in range and information - avoid close combat when possible.
  4. Mental Calculus Path - This specialization provides the most utility for solo play and group support.
  5. Hunter-Seeker - Is a powerful assassination tool but leaves you vulnerable while controlling it, so use it thoughtfully.

Complete List of Mentat Skills

Active Abilities

  • Anti-gravity Mine - This mine, when triggered, uses a modified secondary phase Holtzman field to negate the effect of gravity in a spherical area. You can use the sphere to lift enemies or prevent fall damage during traversal.
  • Gravity Mine - This mine, when triggered, uses a modified secondary phase Holtzman field to amplify the effect of gravity in a spherical area. You can use the sphere to slow enemies and drain their power or decrease the speed of projectiles.
  • Hunter-Seeker - You have been trained in the use of the Hunter-Seeker, a specialized assassination device used to kill enemies without causing alarm. You pilot a thin sliver of metal that, when it strikes, burrows inside the arteries of the enemy and causes them incredible pain and often, instant death. You are vulnerable while piloting the device.
  • Poison Capsule - You have a hidden dart dispenser that fires off a specially prepared capsule filled with poisonous spores. On impact, a cloud of poison spores appears, building poison on all who remain within.
  • Poison Mine - You can place a remotely triggered mine that, once triggered, releases a cloud of poisonous spores - stacking poison on all who stand within.
  • Shield Wall - You deploy a half-height holtzman shield that provides cover during combat for you and your allies. It will also slow enemies who attempt to pass through it - giving you time to take them down.
  • Solido Decoy - You use a miniature solido projector to project a near-perfect image of yourself onto the battlefield. Triggering it again will force the projection to move forward, fooling enemies into attacking.
  • Source of Power - You place out a powerful generator that continuously regenerates power for nearby allies. Though the device uses a form of nuclear fission, it is small enough to be safe provided that it is given adequate time to cool between uses.
  • Stunner - You have a hidden dart dispenser that fires off a specially prepared sedative tipped dart. On impact, this dart stuns the enemy, locking their muscles and rendering them unable to move or attack.
  • The Sentinel - You deploy a suspensor buoyed dart projector that uses motion detection to cover a field of fire. Trigger a second time to activate.

Passive Skills

  • Assassin's Shot - You do not squander an advantage in battle. Ever. You deal additional damage to your enemies when shooting them in the back.
  • Garment Keeper - You are able to spot the flaws in any garment and see where it is most likely to tear first. This allows you to reinforce it, preventing wear and tear. Your garments maintain their durability for longer.
  • Headshot Damage - As you train with ranged weapons, you become more proficient at shooting the vulnerable parts of the human body. Your headshot damage is increased.
  • Pistol Damage - Handfired weapons are usually less lethal the further away they are, but you have used your mental training to optimize your shots. All damage with pistol style weapons such as the Maula Pistol and Rafiq Subnose is increased.
  • Ranged Damage - You use your considerable mental prowess to calculate the most impactful trajectories for your darts – increasing your damage with all ranged weapons.
  • Rifle Damage - Learning to overcome the drop in trajectory that occurs when firing rifles at long range, you have increased your lethality with rifles such as the Karpov 38 and JABAL Spitdart. All damage with these weapons is increased.
  • Shield Overcharge - When your blood is saturated with the melange any ranged attack on a shield will reveal a vulnerability in the Holtzman shield. Continual attacks against this vulnerability will overcharge the enemy shield, causing it to drain their power pack more quickly.
  • Tailoring - Your skills with a needle are legendary. Every time you repair a garment, you reduce the maximum durability damage the repair would cause.

Techniques

  • Exploit Weakness - You have learned to observe your enemies and predict their weaknesses based on a thousand minutiae. When you damage an unshielded enemy with a ranged weapon, the hit location becomes a weak point which you can target to increase the damage of subsequent attacks. Only one weak point may be visible at a time.
  • Iron Will - You have developed such a strong sense of self, that you are able to alter your thought patterns to avoid the manipulations of the Bene Gesserit voice at the cost of stamina. At least, those of lesser practitioners.
  • Marksman - You are an expert at focusing on the most vulnerable part of the human body, the head. However your training to hit this smaller target has actually made you worse at putting darts into the center of gravity. Your headshot damage is increased, but your body shot damage is decreased.
  • Poison Tooth - Installed by a Suk Doctor, you can activate this poison tooth when downed in combat, causing a cloud of poison mist that damages and poisons anybody nearby. The downside, of course, is that it damages you as well.

Final Summary

The Mentat specialization offers a unique gameplay style focused on analysis, precision, and tactical device deployment. It requires planning and patience, but provides a satisfying experience for players who enjoy controlling the battlefield and outmaneuvering their enemies.

Recommendations:

  • The Mentat class can be selected during the Character Creation section of the game.
  • Mentats excel at reconnaissance, information gathering, and precision attacks, making them ideal for players who enjoy tactical gameplay, ranged combat, and outsmarting opponents.
  • Always use your analysis abilities before entering combat situations.
  • Trap and mine placement requires strategic thinking - use choke points and valuable resource surroundings.
  • The Iron Will ability makes Mentats particularly effective against Voice-using enemies (Bene Gesserit).

FAQ

Q: Can I combine the Mentat specialization with other classes?
A: Yes, while you start with Mentat skills, Dune Awakening's flexible progression system allows you to learn abilities from other classes by training with various NPCs.

Q: Is the Mentat useful for PvP?
A: Definitely. Its battlefield control abilities, precise ranged attacks, and unique resistance to Bene Gesserit abilities make it a strong contender in PvP engagements.

Q: Which branch of the Mentat specialization is most useful?
A: It depends on your playstyle, but most players find Mental Calculus to be the most useful for overall effectiveness, while Tactician is best for group play.

Q: How best to use The Sentinel?
A: By placing it in narrow passages, around valuable resources, or to protect your back during intense combat. You can also deploy multiple Sentinels to create a "defense zone."

Q: How does the Hunter-Seeker ability work?
A: When activated, you directly control a deadly projectile that can kill enemies silently. However, your character remains stationary and vulnerable while controlling it, so ensure you're in a safe position before use.

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